32. If you could read in a foreign language, which language would you chose?
55 Reading Questions
Drawing really cool stuff—like spaceships and outfits and glorious splash pages and stuff—that just isn’t very exciting. Making something look really cool isn’t my goal. It’s more about the technical stuff and the design; the technical storytelling, the general page design, the way things move on the page. And then making things look cool is maybe the least of my concerns.
This is really what I think: that if you can tell a really good story in basic panel-by-panel motions, that’s good technical form. And then if you can make a funny story, then it’s really rewarding—and it doesn’t have to be fun or funny, you know, but a good story. If it’s just a technical exercise for you, then it’s maybe not gonna be that interesting for the reader. Maybe it is, if you’re really good. But for me it’s not that interesting. But when there’s a real story, or a purpose to that story, and then there’s really good fundamental storytelling—that can empower an artist much more than an artist thinking that he has to do Marvel-style splashes, or manga-style expression? There’s too much expression built into that that’s not from yourself. Telling someone to go basic is really, really good, and I love that.”